![]() ![]() Screenshot for map view before downloading: "br_bigcity" map posted by Discord user "meatfireexplosion" REQUIREMENT: It is (strongly) recommended to download "MapLoader3" in order to make custom BR Map appear correctly:Īnyways, Here's a list of custom BR Maps (with credits to original owners who made custom BR map) that will Now works for 1.4+ version: INSTRUCTIONS: In case some people/users like you Don't know how to download custom BR map and put it in the right folders, the instructions can be found here below (instructions is credits to steam user "Sobua Sauce"): So far, there is now "9" diffrent custom BR maps available below. Trust me, there is No hidden virus threat. So if your here looking for an awsome custom Brick Rigs Map, then you come to the right place!įULL NOTE: I have been study with various diffrent custom BR map to make sure these files dose NOT contain virus or any hidden malware threats, by using my "Antivirus Software" to cheak it. ![]() Warning 4 would occur after 10 gigabytes of mod data stating that the server has an unusually high mod size and that it may take up a nice space of storage.Today i will make a series of list to BR Custom Maps, so that people who may see some Brick Rigs screenshot and / or video, But containg custom modded map with it, then they can find it in this Discussion here. Warning 3: this server has 6-10 gigabytes of downloaded mods Warning 2: this server has 2-6 gigabytes of downloaded mods Warnings can stack by the way! just number them. you cannot select mods that you are currently developing to put in the server, as they would be greyed out with text over them stating you cannot use them in multiplayer unless you publish them (when you do, they ungrey)Ĭlients would auto-download the mods of course, just like garrys mod and space engineers, which is why you cant use mods that arent published as that would be in your local computer, something they cant download.Ĭlients would get said warnings that would be listed below before joining: SERVER AND HANDSHAKINGserver creation menus would have a scroll menu at the bottom with all the mods from the steam workshop that they have subscribed to, with ones they've published at the very top. Leads to a screen like effects, but this time, drag and drop is most of the screen, with at the top a small note that you cannot make one ingame and must use an audio creation/editor software. i would personally prefer you to make them use Paint 3D as its useful to make textures and is already in windows PC's. "To make a custom effect, I suggest and have links to them at the bottom. it would be at the bottom, with text at the top that takes up most of the screen: You click, you go into their editors.Ĭlicking the button for effects would lead to a screen with an ability to drag-and-drop a PNG file. Upon click, this menu would lead to a bunch of other buttons but they aren't in the style of the usual menu buttons, instead being a bunch of square buttons taking the entire screen up, with pictures (and below them text stating which is which) On the main menu there would be a "mods" button in the style of the other buttons. events would be things like "oh look a player stepped into an area, lets trigger a specific type of script called an event script that would only turn on if the event was triggered which it is right now!" This can be used for many things such as bloom in some spots perhaps? Maps can be assigned water, scripts, and effect emitters, as well as events. (basically, for an example, blocky would have WAY less triangles in it and would be a lot less preformance heavy, and would also show up as a blocky mountain if you dragged a dot up, while smooth on the other hand looks like a real mountain but has TONS of triangles and of course is more preformance heavy) you can choose if these are going to have blocky connections or smooth connections. ![]() you can customize the amount of dots in the map making it more complex or less, sort of like a game that ahem ahem i cannot mention because the mods would insta-take this down :/, anyway, you could multi-select dots by dragging or manual clicking or just click one. CUSTOM MAPSvery simple blender-like map construction.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |